larak
Beta Tester
Posts: 19
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Post by larak on Mar 26, 2017 21:49:07 GMT
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Post by Arcane Architect on Mar 27, 2017 0:07:36 GMT
Can you describe how you created the map? Nice looking outdoor map.
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Post by sleeper on Mar 27, 2017 0:43:22 GMT
Very nice, though I'd probably enable shadows on the tent, you'd have to disable the fire's light though...
Which raises an interesting question, when you do officially support outdoor stuff, will you have a global light option and direction?
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Post by Arcane Architect on Mar 27, 2017 1:31:42 GMT
Very nice, though I'd probably enable shadows on the tent, you'd have to disable the fire's light though... Which raises an interesting question, when you do officially support outdoor stuff, will you have a global light option and direction? It will support a directional light (sun or moon light) and separate "outdoor ambient" (to simulate skylight). The idea is that you can mix indoor and outdoor areas in the same map, where it blends between outdoor lighting and indoor lighting, probably with some way to make openings so sunlight can stream in, etc.. It will support varying intensities, so you can have a fire pit that emits bright light with nighttime setup but gets drowned out by the sunlight during daylight settings. Light lighting is all gamma correct and HDR, so these kinds of things are supported.
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jasonco
Beta Tester
Don't run from it.
Posts: 20
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Post by jasonco on Mar 27, 2017 5:43:54 GMT
Will there be a way to toggle a room as "roofless"? So you could draw a room but still have it use the outside ambient light? I'm thinking ruins or damaged buildings.
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Post by Arcane Architect on Mar 27, 2017 7:20:42 GMT
Will there be a way to toggle a room as "roofless"? So you could draw a room but still have it use the outside ambient light? I'm thinking ruins or damaged buildings. Yes. Ruins, for example, is going to be a big theme in my current campaign (for my own gaming group). So its definitely something I will want to support.
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larak
Beta Tester
Posts: 19
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Post by larak on Mar 27, 2017 14:59:59 GMT
Can you describe how you created the map? Nice looking outdoor map. Most of this is just assets I had bought from Roll20. So I kind of cheated a little on the lighting as everything already had shadows attached them. I made this to see how well things would scale and match up when placed together. As for the lighting I just turned the brightness up to give that daytime look.
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Post by Arcane Architect on Mar 28, 2017 3:46:03 GMT
Makes sense.
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